Spatial Design (M41009)

Acronym
M41009
Status
elective
Semester
1
Number of classes
4L + 4E
ECTS
8.0
Study programme
Graphic Engineering
Module
Type of study
Master academic studies
Lecturer
Lecturer/Associate (practicals)
Prerequisite / Form of prerequisites

None

Learning objectives

Enabling students for independence in acquiring and applying professional knowledge in the field of textile printing.

Learning outcomes

The acquired knowledge is used in the profession, research, independent work and further training.

Course contents

Virtual art, virtual and illusionist painting, space visualization, application of spatial design in industry, visualization of system functioning, setting up digital 3D environment, rendering and indirect lighting, artificial light sources, mental ray and photometric lighting, shading and mapping, object modifiers, modifiers on stage, use of materials, work with particles.

Literature
  1. Nedeljković S., 2015, Likovna umetnost u prostornom dizajnu, Fakultet tehničkih nauka, Novi Sad.

    (Original)
  2. Grau O., 2003, Virtual Art: From Illusion to Immersion, Massachusetts Institute of Technology, Cambridge, Massachusetts.

    (Original)
  3. Goldfinger E., 1991, Human Anatomy for Artists: The Elements of Form, Oxford University Press, Oxford, England.

    (Original)
Evaluation and grading

Project and final exam

Teaching Methods

Teaching is performed with modern didactic tools and methods, interactively in the form of lectures, laboratory exercises and through independent research work of candidates. The lectures present the theoretical part of the material accompanied by examples and simulation solutions to facilitate understanding of the subject matter. The acquired knowledge on the available laboratory equipment is practically applied in laboratory exercises. In addition to lectures and exercises, consultations are held regularly.